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GRAPPLE

Unreal Engine Game

During my time at PSQ we got to create a small game of our choosing in the Unreal Engine. 

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I wanted to make something that was focused on transportation, where the player must grapple onto boxes in the sky, and retrieve all of the yellow balls.

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Grapple Game

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Grapple Mechanic

I wanted to make a core mechanic that served in making the movement fast and interesting. 

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I attempted to place the boxes and the yellow balls in a way so that the player would see a ball, and then be able to look around and figure out the best path there.

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I wanted the player to feel comfortable enough with the movement that they'd want to keep going in every possible direction. And I placed an unknown amount of balls around the level to motivate players to get up high and check every box.

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